I’ve done essentially nothing 3D/related to the environment project the past few days, however I have been busy learning more unrealscript than I can say I thought I would.
what I’ve done so far:
and in the “sort of 3d” department I started attempting a high poly model that I’m not happy with yet, and began trying to understand the UV process (honestly that’s all that’s keeping me from making real progress on the environment)
So I was planning to spend this weekend with the Unreal Development Kit (UDK). I must admit that I am real excited about this engine. As I said before the UDK is one of few industry standard game engine that amateur game developers can get there hands on. It is also powerful , flexible and the UDK can be used to develop for the PC and iPhone. The full version of the engine can also be used on consoles. Been a game fan and a total nerd that is very exciting. So I downloaded the latest update ( if you are not aware they update it every month or so , you can download the latest version from UDK.com ).
The UDK is overwhelming though I am not really sure where to start. Epic Games the people that build the unreal engine and all its tools have a developer network called UDN. Epic Games have also worked with 3D Buzz to build a set of tutorial videos. There is also a set of books that I am considering investing in called Mastering Unreal Technology which is also created by epic games (You can find these on my Amazon List ). The real issue that I am having is where to start with building a game , I am currently reading “Level Up!: The Guide to Great Video Game Design” (also on my amazon list) but this is about general game design.
I am still excited about building a game and want to do it but I think that I need to do a lot more research on how to develop a game and what is needed to develop a game in UDK. UDK remains an exciting prospect and I feel that learning it would be a worthwhile. If any ones reading this knows any good tutorials or books please let me know.
Honestly, the majority of the work you’ll need to do is 3D asset construction. If you aren’t familiar with a modeling program such as 3ds max, maya, or blender I suggest you learn those first. UDK comes with next to nothing as far as assets go, and without 3d models what’s gonna be in your game?
cg.tutsplus.com is a great resource for learning modeling, from beginner to advanced tutorials.
Good luck with everything, and if you have any questions (I don’t know too much) I’d be glad to help out any way I can!